Travel distance during said acceleration was estimated, empirically, at about 0.3 AU. (2) was estimated at 7.5 seconds after inspecting FRAPS footage of several jumps, frame-by-frame. (1) is calculated using the acceleration time formula found on the EVE Online Wiki, combined with the information you provided about your ship type, skills and implants. Travelling at max sub-warp speed to out gate Accelerating to max-sub warp speed to out gateĦ. The sheet splits up each jump into 7 stages during the calculation process:ĥ. My laptop is quite powerful so I'm unsure of how well it will run on slower computers. The sheet supports journeys up to 200 systems, or 199 jumps, in length. Also, consider this: while a Freighter and Jump Freighter cannot be rigged, all other ships can and rig and module selections will impact significantly on align times and the sub-warp speeds. I may add Deep Space Transports, but I don't want to add too many ships as it'll end up too cluttered and complex. The sheet only allows you to select Freighters, Jump Freighters and the Orca. The spreadsheet will let you know if there's a problem with the route you've entered.Īs soon as you've entered the route, the 'Summary' section should update, listing your ship details, the total distance (in AU) of the journey and the time it should take to complete it.Ĭaldari Utopian Research I.E.L. If your new journey is shorter than the previous one entered, you may have to manually delete part of the previous one. Then paste this in the sheet, ensuring the # goes in Cell B22. Select the table containing the route, including any irrelevant columns (kills, jumps, etc.) and the header row. Double check it with the route shown in-game as they don't always match 100%. Then head over to the Navigation section on, enter the journey you wish to make and submit it. Select your ship you're using and ether your skills and any implants you have in the fields to the right. The sheet should open on the 'summary' tab. I'm not sure what version you'll need, but it was saved as a. It can be downloaded from eve-files using the following link: Likely a fluke, but it got me hard nonetheless! The most recent journey was significantly shorter at only 7 jumps, but the results were better than I would have ever expected, with the journey taking 34m24s, one second longer than the spreadsheet estimated. Since then, I've spent some time cleaning up the layout, running more tests and making changes to the calculations. The results were promising, with the estimate being 2m37s off for what was a 1h17m44s, 16 jump journey. Furthermore, I wanted it to take implants into account so I could check which mixture of implants would reduce the journey time by the most.Īfter about two hours, the first version was complete and I set off to test it, leaving the log window open so I could track how long it took to traverse each system and compare it to my spreadsheet's estimates. With it, I could set an alarm to go off how ever many minutes / hours after setting off to let me know that I should have arrived at my destination. Therefore, I gave myself a mini project to create a spreadsheet that would estimate the time it would take me to autopilot from System A to System B in a freighter. I then tried turning autopilot on, but after returning 5 minutes later to find myself only 1 and half systems further than I was when I left, I realised I was going to have a problem. I'd flown one on SiSi a few years ago and remembered it being slow, but I'd forgotten just exactly how slow it was! It's a Charon, so it's got the highest mass of the lot, thus the slowest align time, which I guess doesn't help. Thread Statistics | Show CCP posts - 0 post(s)Ĭaldari Trans-Solar Works Rooks and KingsĪ couple of days ago, I finally bought myself a freighter. EVE Search - Auto-Piloting Freighter Journey Time CalculatorĬhannels Science and Industry Auto-Piloting Freighter Journey Time Calculator » Click here to find additional results for this topic using Google
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